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 Kyurem - B [OU]

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PoisonX
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PostSubject: Kyurem - B [OU]   Kyurem - B [OU] I_icon_minitimeSat Sep 01, 2012 10:42 pm

Kyurem - B
Kyurem - B [OU] Spr_5b2_646B
(Strategy written by PoisonX)

Abilities:
Teravolt

Stats:

HP: 125
Atk: 170
Def: 100
SpA: 120
SpD: 90
Spe: 95

Total: 700

Placed Tier: (OU)
Tiers In Which Usability Is Covered In This Analysis: (OU)

Type: Dragon / Ice

Placing Kyurem - B into the correct tier has been an issue for quite a long time, but it was eventually decided (and still in decision on some sites), that Kyurem B should be moved down to OU. You may be thinking, "with those stats, why on earth?" Once you take a closer look at Kyurem B, you'll notice very quickly the reasons as to why it was moved down into OU. For one, it doesn't get a single physical Ice STAB move, outside of its signature move, which is an Ice type version of "Sky Attack", making it competitively unusable for the most part. It doesn't even get Ice Shard or Icicle Crash. Also, its Dragon / Ice Typing is rather bad defensively, and offensively it has redundant coverage (and the arguably best part of the coverage doesn't even get STAB). It is for this and many other reasons that Kyurem - B finds its home in OU, where its terrifying potential can be shown. However, due to the myriad of steel and fighting types in the tier, along with Stealth Rocks, Spikes and Toxic Spikes, Kyurem - B still struggles to be a top threat. However, with proper support and proper team adaption, Kyurem - B can be a help on mostly any team.


OU Set #1: (Choice Band)

Item: Choice Band
Ability: Teravolt
EVs: 4 HP, 252 Atk, 252 Speed
Nature: Adamant ( + Attack, - Special Attack )

Moveset:
  • Outrage / Dragon Claw
  • Fusion Bolt
  • Stone Edge
  • Hidden Power (Fire) / Zen Headbutt / Shadow Claw


Set Explanation:

170 Attack is no laughing matter, and coming off of Kyurem - B, it's monstrous, with its Outrage 2HKOing most of the tier after Stealth Rock damage. You can use Dragon Claw for a non locking alternative that is still powerful due to STAB. Fusion Bolt provides great coverage, nailing several threats for super effective or at least neutral damage. Stone Edge is once again for coverage. The final slot is personal preference, HP Fire nails certain counters such as Scizor, Ferrothorn and other steel types. Zen Headbutt super effectively damages most of the fighting types in OU and has a flinch chance, while Shadow Claw deals with the ghost and psychic types and has a higher critical hit ratio. The recommended option is HP Fire, as without it, Kyurem B is hopeless against steel types.



OU Set #2: (Choice Scarf)

Item: Choice Scarf
Ability: Teravolt
EVs: 4 HP, 252 Atk, 252 Spe
Nature: Adamant ( + Attack, - Special Attack )

Moveset:
  • Outrage / Dragon Claw
  • Fusion Bolt
  • Stone Edge
  • Hidden Power (Fire) / Zen Headbutt / Shadow Claw


Set Explanation:

Same reasons as before, but with the sheer horrific power been forsaken for immediate speed. Kyurem - B has 482 Attack and 433 Speed with the above EVs, allowing it to outspeed all non-scarfed pokemon. The moves serve the same purpose as on the band set. However, this set is more adept with dealing with the steel types that give it trouble thanks to the extra speed. It cannot hit everything as hard like it can with the band set.



OU Set #3: (Power Herb)

Item: Power Herb
Ability: Teravolt
EVs: 4 HP, 252 Atk, 252 Speed
Nature: Adamant ( + Attack, -Special Attack )

Moveset:
  • Freeze Shock
  • Fusion Bolt
  • Outrage / Dragon Claw
  • Stone Edge / HP Fire / Shadow Claw / Zen Headbutt


Set Explanation:

Freeze Shock, Kyurem - B's only Ice STAB move. Wouldn't it be nice to use it on the first turn? Power Herb accomplishes this, forsaking the charge up turn that Freeze Shock normally requires, for just one shot to use this insanely powerful move. 140 base power with ice STAB will wreck anything that doesn't resist it. On top of that, it has a 30% paralysis chance to almost assure that if a pokemon survives, it will most likely be crippled. Fusion Bolt provides physical BoltBeam coverage, Outrage is STAB, Dragon Claw is more reliable but weaker, and the bottom four options depend on the coverage that you need. Be warned that once Power Herb is used up, Freeze Shock becomes vastly unreliable due to its charge up turn.



Counters to Kyurem - B (OU):

Counters: Scizor is one of the most notable counters to Kyurem B, OHKOing all non - defensive variants after Stealth Rock damage. Terrakion also OHKOs after rock damage, and if banded, will OHKO regardless and will always outspeed unless Terrakion isn't running a scarf and Kyurem B is. Hitmontop can come in with Intimidate to make Kyurem - B's attack more manageable, proceed to Fake Out then OHKO with Close Combat or finish him off with Mach Punch which has priority, STAB and usually a Technician boost. Jirachi can deal with all of Kyurem - B's moves, and is even able to absorb an HP fire or two depending on the EVs. It can then counter back by using Body Slam to almost assuredly paralyze Kyurem B and take it down and flinch it with STAB super effective Iron Head. Quagsire is immune to Fusion Bolt, and can use Curse to Recover off any damage from Kyurem B. Mienshao can Fake Out and OHKO with Hi Jump Kick after Stealth Rock damage. Hitmonlee can do the same and on top of that, can use Fake Out with Normal Gem and Unburden to outspeed the Scarf variants and OHKO with Hi Jump Kick. Infernape can come in on HP Fire, and either force it out or take it down with Close Combat. Conkeldurr can shoulder a Scarfed Outrage, fire back with Drain Punch, then hit it again with Mach Punch, taking it out. Breloom is another decent counter, being able to come in on a predicted fusion bolt and spore. Magnezone can destroy Kyurem B, as well as Machamp. Sableye should be noted, as due to Prankster, it will be able to Will o Wisp all variants of Kyurem B, effectively crippling it. Another notable counter is Steelix, who due to his massive defense stat and decent HP, effectively walls all of Kyurem B's physical attacks, and Steelix is also immune to Fusion Bolt, Steelix can proceed to either set up on, phaze out with Dragon Tail, or wreck Kyurem with most of any of its moves.



Last edited by PoisonX on Sat Sep 01, 2012 11:03 pm; edited 1 time in total
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PostSubject: Re: Kyurem - B [OU]   Kyurem - B [OU] I_icon_minitimeSat Sep 01, 2012 11:00 pm

All of these counters man, I only thought of Scizor, Conkeldurr and Sableye. Other than that, I didn't know that there were that many counters to it. I think even Smogon will have have to Drop this Monster to OU when they find out all of these Weaknesses.
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PostSubject: Re: Kyurem - B [OU]   Kyurem - B [OU] I_icon_minitimeSat Sep 01, 2012 11:01 pm

Pokebrother 2 wrote:
All of these counters man, I only thought of Scizor, Conkeldurr and Sableye. Other than that, I didn't know that there were that many counters to it. I think even Smogon will have have to Drop this Monster to OU when they find out all of these Weaknesses.

There are even multiple UU and RU pokemon that can counter it, but I felt that I had already listed enough counters. Although I think I'm going to add in Steelix, as it can hardcore wall just about any variant of Kyurem B
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PostSubject: Re: Kyurem - B [OU]   Kyurem - B [OU] I_icon_minitimeFri Oct 19, 2012 10:02 pm

Extra set-Sub+3 Attacks

Kyurem-B @ Leftovers
Trait: Teravolt
EVs: 52 HP / 252 Atk / 204 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Dragon Claw
- Fusion Bolt
- Zen Headbutt

This set aims to setup a Substitute and with its amazing bulk and power sweep away without a care in the world.Substitute combined with 52 HP EVs allow for 404 HP,which means 101 HP Subs that makes it take two Seismic Tosses without breaking.Dragon Claw oming off of a Adamant nature is powerful and 2HKOs almost everything. Fusion Bolt hits Politoed and other water types hard. Zen Headbutt is mainly for Fighting types.

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PostSubject: Re: Kyurem - B [OU]   Kyurem - B [OU] I_icon_minitimeSun Nov 11, 2012 3:42 pm

Kyurem-B should not be OU at all. I don't care if he is part Ice type, that Outrage is going to destroy anything that isn't a steel type, and even Steel Types take about 40-50% from it.

all those counters you listed aren't counters, they're checks. A counter is a pokemon that can safely switch into any one of the opposing pokemon's moves and proceed to safely KO it, without factoring in Hax. Kyurem-B can OHKO any one of the pokemon you listed in the Counters section, except for Scizor. And even then, it can 2 hit KO Scizor with Choice Band Adamant and 252 attack.

Detailed results:
252 Atk Choice Band Technician Scizor (+Atk) Bullet Punch vs 0 HP/0 Def Kyurem-B: 82.86% - 98.21% (2 hits to KO)
252 Atk Choice Band Kyurem-B (+Atk) Outrage vs 248 HP/0 Def Scizor: 57.43% - 67.64% (2 hits to KO)

so if Scizor is already out its going to win, but in order to be a counter it must be able to safely switch into the Outrage, which it fails to do.

Your Hipmontop Counter is also flawed severely. You seem to act as if it can wield both Technician and Intimidate. Obviously it cant since pokemon can only use one ability. Also, intimidate doesn't help much either:

Detailed Result:
252 -1 Atk Choice Band Kyurem-B (+Atk) Outrage vs 252 HP/252 Def Hitmontop (+Def) : 64.14% - 75.99%
2 hits to KO (with Leftovers)

so even a defensive set would not survive.

lets test an offensive Hipmontop, shall we?

Detailed Result:
252 Atk Choice Band Kyurem-B (+Atk) Outrage vs 252 HP/0 Def Hitmontop: 135.53% - 159.87%
Guaranteed OHKO
252 Atk Choice Band Technician Hitmontop (+Atk) Mach Punch vs 0 HP/0 Def Kyurem-B: 66.75% - 79.03%
2 hits to KO
obviously, Kyurem-B rapes Hipmontop, while Hipmontop can only guarantee a KO with Rock and a layer of Spikes damage. But that's assuming that you actually managed to get those entry hazards up, or assuming that i haven't rapid spun those hazards away.

Jirach isnt even a guaranteed Counter since Kyurem-B can 3 hit KO it with Fusion Bolt. And if Jirachi fails to get the Paralysis, its completely screwed.


Detailed Result:
252 Atk Choice Band Kyurem-B (+Atk) Fusion Bolt vs 252 HP/252 Def Jirachi (+Def) : 39.11% - 46.29%
3 hits to KO (with Leftovers)

that's assuming that you're battling a Physically defensive set, which is so uncommon that it is practically non existent. so lets calculate it against a specially defensive Jirachi, shall we?


Detailed Result:
252 Atk Choice Band Kyurem-B (+Atk) Fusion Bolt vs 252 HP/0 Def Jirachi: 54.46% - 64.11%
2 hits to KO (with Leftovers)

all it takes is 2 turns for Jirachi to get killed by Fusion Bolt and you can kiss its sorry ass good bye. On top of that, even if it is already sent out, it isnt guaranteed, since it still has a chance of not getting that Parahax. Remember, while 60% chance is high, it isnt 100%. It still has a 40% chance of not getting the Parahax. So Jirachi isn't going to get the parahax almost half of the time, in which case it is just going to be dead weight.

Your Quagsire argument is also heavily flawed. Just because it is immune to Fusion bolt doesnt mean its going to be safe. For example: Outrage

252 Atk Choice Band Kyurem-B (+Atk) Outrage vs 252 HP/252 Def Quagsire (+Def) : 80.2% - 94.67%
2 hits to KO (with Leftovers)

Again, Kyurem B always outspeeds Quagsire. And for offensive Quagsires, here's how much damage they can do at most:


Detailed Result:
252 Atk Choice Band Quagsire (+Atk) Earthquake vs 0 HP/0 Def Kyurem-B: 51.66% - 60.87%
2 hits to KO

Again, Quagsire will never outspeed a Kyurem-B, so it is guranteed to loose this fight.

Again, your hitmonlee counter is completely flawed, since it can in no way, even with Max HP and Defense and even if Kyurem-B used an Unboosted and Jolly set, survive an Outrage.


Detailed Result:
252 Atk Kyurem-B Outrage vs 252 HP/252 Def Hitmonlee (+Def) : 82.89% - 97.7%
2 hits to KO (with Leftovers)

That's unboosted in any way! Also, keep in mind that no one ever uses a Defensive Hitmonlee, outside of Specially Defensive, so it will take a huge amount of damage from Outrage, especially if it is a boosted Outrage.
Also, i should note that Even an at +1 Speed, 252 Speed, and a Jolly Nature, Hitmonlee can't outspeed Scarfed Kyurem-B unless the Kyurem-B is Adamant instead of Jolly. So again, you fail.

Terrakion, Mienshao, Infernape, Breloom, and Machamp cannot handle an Outrage. Their defenses and HP are to low to ever survive, unless they invested heavily into HP and Defense which would take away from their ability to KO Kyurem-B.

NO! Conkeldurr cannot "shoulder" an Outrage. Here is Proof:


Detailed Result:
252 Atk Kyurem-B Outrage vs 120 HP/0 Def Conkeldurr: 65.62% - 77.43%
2 hits to KO (with Leftovers)

that's unboosted, non boosting nature, and it 2 hit KOs Conkeldurr. And Conkeldurr wont outspeed it at all, unless it uses Mach Punch. However, Mach Punch comes no where near KOing Kyurem-B

Detailed Results:
252 Atk Conkeldurr (+Atk) Mach Punch vs 0 HP/0 Def Kyurem-B: 39.13% - 46.8%
3 hits to KO

And Steelix doesn't wall it completely. Most people will be running a mixed set with Kyurem to deal with Steel types, and Steelix does not like taking a Focus Blast at all.

Detailed Result:
0 SpAtk Kyurem-B (-SpAtk) Focus Blast vs 252 HP/252 SpDef Steelix (+SpDef) : 48.02% - 57.06%
2-3 hits to KO (with Leftovers)

that's the lowest possible Special attack stat for Kyurem-B vs the highest possible Special Defense stat for Steelix, and it can 2-3 hit KO it. And a defensive steelix wont be able to do anything to Kyurem-B

Detailed Result:
0 Atk Steelix Stone Edge vs 0 HP/0 Def Kyurem-B: 32.23% - 38.36%
3-4 hits to KO

The only way Steelix will be able to defeat Kyurem-B is to eventually KO a Kyurem-B is to run an offensive set

Detailed Result:
252 Atk Choice Band Steelix (+Atk) Stone Edge vs 0 HP/0 Def Kyurem-B: 69.05% - 81.33%
2 hits to KO

but then Focus Blast will utterly devastate Steelix

Detailed Result:
0 SpAtk Kyurem-B (-SpAtk) Focus Blast vs 252 HP/0 SpDef Steelix: 72.88% - 85.88%
2 hits to KO

and since Kyurem-B is guaranteed to Outspeed Steelix, its going to loose this battle.
-----------------------------------------------------------------------------------------------------------

tl;dr : None of the counters you listed are actual counters, and Kyurem-B is too powerful to be OU and should be moved up to Ubers.

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PostSubject: Re: Kyurem - B [OU]   Kyurem - B [OU] I_icon_minitimeMon Feb 25, 2013 3:41 am

KyuremB the really should be in uber the but whatever
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PostSubject: Re: Kyurem - B [OU]   Kyurem - B [OU] I_icon_minitime

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